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Download free batman vr review
Download free batman vr review




download free batman vr review

Our playthrough went almost entirely bug free, with only a faint flicker of pop-in for geometry and light maps at range, too far away from the player to be at all perceptible during play. Having sunk many hours into the game, the stability of the build here is laudable. No stuttering, no frame-pacing issues, just a continuous line - as it should be. Everything else - from effects-heavy tank combat to swoops across the city with a grappling hook - just cruises along at a clean 30fps. The only hitch is in fast Batmobile pursuits, where the frame-rate dips to 26fps in one segment. We get seamless transitions between gameplay and cut-scenes too, which really brings this consistency to light over the breadth of a play session. Everything outside of this runs just as it should.Īs for frame-rate, aside from one streaming stutter as we're given control, the rest of play is locked at a consistent, smooth 30fps. It's a strong 30fps read-out, with a just few dips on display when hurtling down Gotham's littered alleyways. A frame-rate analysis of Batman: Arkham Knight on PS4 shows impressive returns. Thankfully screen-tear is also difficult to catch by eye even when it does flare up, owing to Gotham's darker colour palette. In effect, this means tearing only creeps in at exceptional points, such as heavy interplay with physics while driving the Batmobile. This works out nicely in practice: unlike the last-gen iterations of the series that used a similar setup, dips below 30fps on PS4 are relatively uncommon across the run of play. Regardless, the analysis still paints a solid picture of what you can expect on release in a few days.įirst off, in line with most open-world games this generation Arkham Knight is capped at 30fps, in this case backed by an adaptive v-sync. As such, you'll likely spot a familiar Eurogamer name (amongst other production info) watermarked into our captures - Warner Bros was unable to provide clean code ahead of its embargo. Full disclosure: footage here runs from a Sony debug unit, using code that Rocksteady is clearly comfortable handing to critics ahead of launch. As the finale to the Arkham saga, it's a superb production, but crucially it also turns in a slick, stable playing experience with solid performance on day one.Ī full analysis is under way, but in the meantime we can offer a quick, spoiler-free taster of in-game performance based on the PlayStation 4 version of the game (naturally, we'll cover all three versions next week). Having played the PlayStation 4 review code extensively, we're pleased to see the game is set to launch in a very refined, polished state. It's a sad fact that this generation's big releases are often playing catch-up on their promises post-launch - a "release now, fix later" mentality that developer Rocksteady thankfully doesn't appear to subscribe to in its excellent Batman Arkham Knight.






Download free batman vr review